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Using a tool like Solvitaire (full disclosure: I am one of the authors of Solvitaire) can identify unsolvable layouts and record the number of unique states that needed to be searched to prove that there's no solution (often a very large number of states!).
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Alternatively, a layout may have a huge number of promising moves, only to turn out to be unsolvable in the end. In the extreme case, if to begin with there are no legal moves available in the tableau (main cards) or the stock, then although the layout isn't solvable, in a sense it is easy because you can immediately give up. However, even for unsolvable layouts, the depth of the search tree can reflect a kind of difficulty. If a layout is not solvable then in one sense it's infinitely difficult. Let's consider this case first: Unsolvable Layouts does a sequence of legal moves exist that results in a win) is obviously key. If, for our purposes, we use a rough definition along the lines of, "how much time the average player spends on a layout", then there are a few interesting things we can say about the relationship between a layout's difficulty and its general features.Īs your first point suggests, the solvability of the layout (i.e. From a human perspective I suppose one's interpretation of difficulty is quite subjective: what one person might find difficult another may find easy.
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